2013-08-04 13-1.17.17.jpg
900x0-4.jpg
544865_10151081215101933_493065939_n.jpg
413posternatasha-carolan.jpg
900x0-12.jpg
900x0-5.jpg

Furniture


SCROLL DOWN

Furniture


2013-08-04 13-1.17.17.jpg

MakieLab


Head of Atoms at Makielab

MakieLab


Head of Atoms at Makielab

900x0-4.jpg

Homesense Project


The Homesense project was a research project that examined user led design of smart homes in an environment of open innovation. Using open source tools Homesense brings the open collaboration methods of online communities to physical infrastructures in the home. This project was a collaboration between EDF R&D and Tinker London. It was exhibited in MoMA, New York.

Homesense Project


The Homesense project was a research project that examined user led design of smart homes in an environment of open innovation. Using open source tools Homesense brings the open collaboration methods of online communities to physical infrastructures in the home. This project was a collaboration between EDF R&D and Tinker London. It was exhibited in MoMA, New York.

544865_10151081215101933_493065939_n.jpg

Wonka Manufacture


HighWire DTC, EPSRC funded PhD Research exploring on-demand manufacture and creative commerce. Here I have collaborated with retailers, designers and manufacturers to consider how retail and on-demand manufacture interface.

Wonka Manufacture


HighWire DTC, EPSRC funded PhD Research exploring on-demand manufacture and creative commerce. Here I have collaborated with retailers, designers and manufacturers to consider how retail and on-demand manufacture interface.

413posternatasha-carolan.jpg

Aural Gaming


3D positioned aurally immersive gaming.

‘Hear voices as you navigate London, voices that are spacially situated and remain situated as you turn your head. Voices call you to locations, to engage in games, experience music or to tell you something interesting. Voices are faint at first and grow in strength as you move towards them. You cannot see where they come from so you must follow your ears.’

Aural Gaming


3D positioned aurally immersive gaming.

‘Hear voices as you navigate London, voices that are spacially situated and remain situated as you turn your head. Voices call you to locations, to engage in games, experience music or to tell you something interesting. Voices are faint at first and grow in strength as you move towards them. You cannot see where they come from so you must follow your ears.’

900x0-12.jpg

Ideas Factory


Ideas Factories are a series of workshops between clients and researchers through HighWire and increasingly through HighWire Graduates and Industry. 

Here industry partners explore emergent design, management and computational theory, practice and development on projects of commercial interest. Clients include BBC R&D & Tinker London 

Ideas Factory


Ideas Factories are a series of workshops between clients and researchers through HighWire and increasingly through HighWire Graduates and Industry. 

Here industry partners explore emergent design, management and computational theory, practice and development on projects of commercial interest. Clients include BBC R&D & Tinker London 

900x0-5.jpg

Docfest


Docfest is a periodical Doctoral Conference and gathering branching Design, computing and management, it was first hosted in Lancaster in 2012 by HighWire.

Docfest


Docfest is a periodical Doctoral Conference and gathering branching Design, computing and management, it was first hosted in Lancaster in 2012 by HighWire.